Anit Tank mines seem broken now as well (they don't detonate when be driveb over or left under a vechile). It just baffles me how they keep breaking basic mechanics everytime they patch
Post is still here.. Also AT mines and AP mines seem to be working fine for me =/ Maybe the user just had mine guard and you were expecting the score to pop up?
no they didn't detonate at all. They were just sat there (under a sunder) twice i got to go back and check. Possible just a glitch then i'll verify my cache and re-try then
AP mines do not work. Test it with a friend. Your claymores are just as broken as our proximity mines. They do either 0 damage or 4 bars of damage.
It's alright. I hope that this problem isn't hard to fix. I'd think (i'm not a computer developer) that it isn't and that there should be a fix soon. Probably at the latest by friday.
It's a good thing my pizzas don't come with a 100% explosive guarantee. My Flash pizza delivery company would be out of business.