Honestly, aren't these things supposed to be rewards that are worth using over the other options, or that at least offer a different playstyle? Aren't Aurax weapons supposed to get faction flavor? As it stands right now, you have The Brawler, The Havoc, and the Chaos which are basically just the default shotguns with a slightly tighter spread, and an Underbarrel Shotgun, Ex Mags, and Ex Mags respectively. Passable, but not really advantageous except for The Brawler which still suffers from having a small mag. -I'd propose making the Havoc automatic, (Maybe even slightly faster than the default auto.) with a mag size of -at least- 12, if not more, giving it an advanced laser sight, and calling it good. Add a longer reload if necessary for balancing reasons. -Give the Chaos .25 less spread than it has already, an Advanced Forward Grip without the equip penalty -and- Advanced Laser Sight. -The Brawler is in a fairly good spot already, it just needs Extended Mags on the top shottie, and -maybe- a quicker switch to UBS. -Give ALL Auraxium shotguns access to slug rounds. There you go; faction flavored and well-worth using over the other options. The Havoc gets to lay down plenty of dakka, the VS get an accurate shotgun able to send slugs or buck downrange effectively, and the NC get spike damage and versatility.