So I was looking at the new ASP skills for the Engineer, and though : "Wow, Engie really took the cake on this one !" I feel like the Assault Rifle - Shotgun combo would turn the Engineer into a powerhouse, able to fight both in CQC and mid-range very effectively. LMG is an alternative I would call fun-oriented, since this class isn't a breacher, although it can be played as a supportive fire playstyle. And EMP grenades... The ability to remove enemy shields... So far the Engineer was the "worst" class for direct gunfight, due to the lack of any skill usable in direct combat situation. Now a lvl 50 ASP Engineer can equip 2 primaries that complement each other's effective range + EMP as an anti-shield option. I kinda find this a bit too much. Am I the only one with this feeling, do I overhink ?