with the new plans for newbi island, it's going to be a lot more difficult to get mentorship and drill sargent ribbons for the leadership directives. so how do we solve this? simple, let players that are br 15+ go to newbi island, but once there they basically become ghosts. by that i mean they can't pull vehicles/maxescause damage to othersbe damaged themselvescapture pointsdrive/gunplace beaconshackoverload generators/SCUsi'm not sure the enemy should even be able to see them. but what they can do there is lead squads/platoons to get these ribbons and teach new players how to play the game as well as answer any questions that they might have.
Post could use a little a little capitalization and better punctuation. But its a good idea so yeah I support.
Came in here expecting a post from someone wanting to farm nooblettes. Took me completely by surprise when I saw you actually had a valid opinion on the subject. This would be an excellent way to get people into the game.
this mentor needs be granted an small reward for his time spend as an mentor maybe some xp if the newbies succeed at there mission ?
I still think it should droppod the newbie into a random fight like it did in the beginning. Let them learn humility from the very get go. If they stick around, they may become a vet. If they cry and leave.. well they weren't going to stay around very much anyway. I noticed the level of nerf this/that threads popped up ALOT when they removed the 'Welcome to Planetside' feature a while back. I don't think that is a coincidence.
It will never happen but if temporary spectator was a platoon leader ability on cool down or with restraints that would allow platoon leads to play the game more like an RTS that'd be neat. Will never happen.
I think it should be in the players point of view, because if your just an invisible player then you can just say where the enemies are to your buddy. Or maybe make it so the mentor can't see the enemies either.
The idea is good but...... BUT!!! Isn't it possible that new players want to learn the basics on their own and not be overwhelmed by "pro" players telling what to do and how to do it? Also, this can go horribly wrong if we let ESF pilots, Forumside, CoD muppets or VS BR100's do that. It will be flaming, harassment and trolling instead of guidance and mentorship. So as I said, the idea is good but such a privilege should be acknowledge by proper channels of DBG first by application. Then this could be granted.
i don't think such an advantage would be that game breakingly amazing, in fact i think a sensor dart would probably be better. well, newbies that want to learn on their own don't have to join a squad/platoon lead by a high br player, it's completely optional on their part. also i suspect those kind people will simply create a new character to do that since then they could also shoot people.
You should get that problematic thinking checked out. They can block anyone that annoys them with their leet rhetoric. Pros outweigh the cons here. The glass if half full.
Sounds like a really great idea but the "cant be damaged themselfs" part sounds like a horrible idea, unless I'm missing something obvious. Putting an invulnerable enemy player in front of new players that has no idea what's going on sounds like a sure-fire way to get them to stop playing the game oO, not to mention of the abuse potential for spying out the enemy activity without them having anything countermeasures to get rid of him.
Personally i want to see a small Continent with maybe the size of kolytr that we can just go to do some farming. I play PS2 for the epic battles and to get everyone on one area would be great so that we can have epic battles where everyone can have fun* murdering their fellow man or woman, get your weapons aurx'd, etc.
That's actually not such a bad idea... I mean I have some doubts that it would be popular enough to attract a lot of mentors, but if you got leadership ribbons for leading in this way (and why shouldn't you?) then that definitely would help. I'm also hoping that DBG will find some use for Koltyr for us veterans too (on a seperate instance obviously). I really want to check it out. -Stigma
This might work REALLY well, but you need to be visible to the opposing team, otherwise this is rife with abuse from an invisible observer watching the enemy and feeding intel to their own team. Add this mode, but do in the form of adjutant drones - a floating sphere that projects a hologram of the SL in question. As above, this can't be damaged, or do damage or perform any actions, but it can be seen and the hologram glows in the dark, making it easily visible and distinct from the squad-members. Yes, this can give away the position of nearby new players, but the trade off is supposed to be having your own leader/adviser there able to dispense advice and leader-potential. Whatever they do however, if this is implemented the squad leader MUST be visible and easily distinct from the rest to avoid ease of abuse. Any SL who moves around all over the place to observe enemy movement etc. can easily be reported and lose his leadership rights. Alternatively to avoid abuse both-ways (false reports etc.) you make it so that SL's simply can't go very far from the squad members he/she leads.
If i came today to PS2 as a total noob, i'd appreciate the fact that there wouldn't be 100 stressed "proplayers" screaming 1000 different orders per second for their own profit. Let the new players alone,they'll learn by themselves,as we did. Ghosts and stuff, as always, some players would find a way to abuse of it. As older players will spam new characters just in order to kill total noobs "just for fun" on Koltyr. Just let future noobs in peace. Gain your certs and ribbons by yourself.
the only reason i suggested that these leaders be invisible is so that new players don't waste their bullets on them thinking that they're a threat. as for monitoring troop moments, i don't really see being invisible as that valuable for that. you'd be on foot and couldn't q spot, so you'd have to tell people where enemies are though chat. a recon dart would be better in almost every instance.