again "Field of view"

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Acomsait, Dec 26, 2014.

  1. Acomsait

    Hello everyone. I would suggest to make Field of view at 90. I do not understand why this maximum rate of 74, while in all the shooters, the figure is 90.
    We would like to developer revised his opinion on the matter.


    I apologize for the broken English =\
  2. doombro

    It's not the same kind of FoV, to my understanding. The in-game slider is vertical FoV, while what you're talking about is horizontal FoV. The horizontal FoV is locked to 85, if my understanding is correct.
  3. Blippy

    Sorry, you're wrong. Most games have their FoV measured horizontally. If you actually read, PS2 shows vertical FoV. 74 vertical FoV is roughly 107 horizontal FoV.
  4. m3talc0re

  5. Pikachu

    What's up with this f'tarded fashion of showing vertical FOV in games anyway? I suppose I should be happy that BF4 shows the horizontal in parentheses.
  6. NinjaKirby

    I'll take Zero Point Five Degree FoV, so I can spy on the enemy in their WG from a safe distance.

    SoE, give us a damn Monocular already, I'll give ya 700 Station Cash for it? Ah yeah? I thought you'd perk up to that one, 700 smackeroons for a crappy tool, oh yeah SoE, milk that shiz.
  7. Pikachu

    Keep in mind that maximum render distance is 2700m, on Amerish. Indar and Esamir is 2500m and Hossin is 1500m. Btw the sun is (render distance)-100m in fron of you. Sometimes you will see it clip into the terrain. I think its hight during zenith on Amerish is ~330m above you.
  8. radrussian2

    yeah more FOV is a must. i think they dont add it because it would mess with how certain vehicles would look from inside if you went higher with the FOV. but im sure they can fix it(easily i might add), they just dont.