About the G2A missiles

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Playful Pony, Dec 6, 2012.

  1. Playful Pony

    I wonder, how will the HA's using this "deterent" be rewarded? It already is a deterent, but it seems not it becomes a lot more focused (impossible to use against other targets etc), and it's STILL going to be a deterent, not a killer as such.

    My question is obvious and important. For people to want to use a certain type of equipment, regardless of how important it is, there has to be some points to gain from it. How is this being tackled in the latest patch? Keeping the skies clear is a great benefit to the team, but currently doesn't reward nearly as much as other tasks. If they make these changes, exactly what is the motivation to use AA equipment? Skyguard is pretty much considered useless, and nobody is a great fan of the G2A missiles capabilities. The MAX seem to do OK for itself currently. Is there now a way of earning points for "keeping the skies clear"?

    Nobody wants to spend hours performing an important battlefield role, and still end up with only scraps compared to what you can aquire in an anti-vehicle and anti-infantry role. If we're NOT supposed to kill, but DETER enemy aircraft, we NEED some sort of way of aquiring points for doing so! The entire games reward system is based around the certs, if you don't reward hard-working players fairly you will have an angry crowd...

    http://forums.station.sony.com/ps2/...g-adjustments-to-air-vs-ground-balance.60507/