[Suggestion] A discussion about game flow & base design.

Discussion in 'PlanetSide 2 Gameplay Discussion' started by CAMIKAZE78, Jul 22, 2015.

  1. CAMIKAZE78



    To me, the flow of Planetside 2 and the base design is a major factor letting the game down at this stage. In this video, I share a new concept that I believe may improve the flow of combat in the game and I would love to hear your opinions!

    Do you like the idea? Or downright hate it? Why so?

    Cheers folks.

    -CAMIKAZE78
    • Up x 4
  2. FateJH

    Your re-imagining of the Lattice - in concept anyway - is not very different from the hybrid Lattice/Hex system utilized in Conquest. It also sounds very similar, in respects, to how Biolab satellite bases originally worked. As far as Conquest is concerned, reflecting my position on your idea, I believe it is highly workable on the normal scale. It creates a dynamic similar to the relationship between bases and towers in PlanetSide Classic in my opinion.
  3. CAMIKAZE78


    At the time of writing the video up, I had actually forgot that this design was being implemented into the conquest game mode, but I can definitely see the connection. Now that I think about it, I do remember making a remark at some stage stating that I wanted to see Conquest's hex + lattice system added to the full game, or at least an iteration of it.