In Planetside, the purpose of the ANT was a resource hauler to facilitate the main resource component of the games underlying strategy; why not let it live up to its original role on top of functioning as a vehicular FDU? (FDU allowed Assault Engineers to deploy a turret in Planetside, on top of TRAPs and the Aegis Shield Generator) I understand you can't just overhaul the bases to require these resources, but, there are some things that could play into this games overall strategy, I'll just give some examples: Certain Base hardpoints can be made to allow ANT Deployment in an existing base. These Hardpoints could have multiple options depending on location: AA Turret, AV Turret, AI Turret, Barricade, Wall Segment, ETC Some existing turret towers could be upgraded by these hardpoints, but more than these existing points, new ones could be created for some less defensible bases to create destroyable wall segments around the base. These walls could be repairable to a point by engineers, but the general idea is to require the ANTs to maintain the walls, once again turning the ANT into a strategic target, instead of something to just drive past. Though, I do love the idea of getting some of the feeling behind the FDU back, I would really love to see the ANT part of the core strategy again... I missed the ANT.