G2A weapons are inadequate and need more versatility to properly execute their role. 1: contact detonation mode. A simple toggle with X or B, the flak projectile will activate when it enters flak detonation range but not explode until it contact something. This lets you deal both direct and indirect damage and deal with CQC aircraft. 2: airburst munitions. Current flak simulates oldschool flak, which launches shrapnel in all directions when it explodes. Modern flak instead uses an airburst to fire a shotgun pattern of submunutions into the target. - reduces COF size for accuracy - 8m detonation radius stays. - either selectable as an ammo option or an on-the-fly option by pressing X or B to swap ammo type/mode This would be a more skillful weapon. A shot too far off-center would mean all submunitions miss (especially with 8m detonation range). The more on the center the flak projectile lands the more munitions hit and the more damage you'll do.