16/01 patch - Infrared & Thermal Optics viewing ranges

Discussion in 'PlanetSide 2 Gameplay Discussion' started by dr_Fell, Jan 17, 2013.

  1. dr_Fell

    What has changed (especially for Reaver) ? Has anyone tested it ? Did the ranges increase ? Decrease ?
    • Up x 1
  2. Zapon

    ...lol, this is the 5th thread on the first 2 pages

    We don't know what the hits have done specific wise-

    I got on earlier tonight ,and ..the only thing that seemed off was that the VEHICLE Thermal sight- the enviroment seemed WAY darker than before.

    aside from that i didnt get the chance to test the rest. the patch says it only affected esf and liberator sights.

    I personally hope they didn't nerf it a 4th time, but....well, guess it's zoom optics for me for night time.(i hope people dont start turning up brightness/other stuff for night time now because of this)