It's exactly this attitude that makes the PS1 community a cult and not a community. "If you don't like it, leave". That's one of the most...
There are many ways to create such entities. Doesn't really matter all that much, really. Here's a few random ideas off the top of my head,...
edit.
You do realize that it was only your objective in this discussion that kept you from understanding much earlier on what I was explaining?...
That's not the surest way to grind xp. Forgotten about the zergs ignoring each other? And forgotten how in real life armies actually meet and...
You really are doing your very best not to get it, do you? It will work precisely BECAUSE the average player is a zergling. I never, ever, at...
You're wrong. I fully understand there are different kinds of players who want different things out of the game. Hell, if you look at my post...
If you can't picture it then you shouldn't judge it. What you suggested is one of the many ways it could be done. It's not as much what...
I played PS1 extensively. I realize there sometimes was a semi-random happy hour map thrown in. No one, literally no one, is suggesting a...
Why wouldn't you want what I suggested? The massive advantage, contrary to the current lattice dictatorship, is that a real sandbox allows for...
No one is saying the game should be exactly like a real life soldier's world. You're replying to a point no one is making. There is...
"Something like a hex system with random hexes periodically lighting up and saying "all come and fight here for bonus exp"?" Again, AGAIN,...
Not just The Lattice has turned PS2 into a themepark. Events helped greatly too. There isn't anything sandboxy about the game. PlanetSide 2 is...
Welcome to ThemeparkSide. Please deliver your brain at the entrance for safe-keeping.
No one is saying that you should engage in any thinking while playing PS2. Seriously, pro-sandbox people really don't. No one, ever, anywhere,...
Your purposely and actively exerting great effort, not only to completely misunderstand the OP's point, but also to utterly misrepresent it by...
There are vastly superior ways to incentivize taking on the enemy without turning the game into ThemeparkSide.
As much as I genuinely blame the PS community I do have to say that the devs are partially to blame. The Hex was flawed, they never tried...
It's incredibly, mind-blowingly, frighteningly obvious that is not what OP intended to say. No one is suggesting how you chose to interpret...
There could be an equivalent to reserves that serves the same function. A limited and costly insta-respawn for certain designated players, for...
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