As of today the Planetside 2 Anniversary bundle is available for in game. The bundle is packed with special edition, limited-time items to celebrate...
Hey all - As many of you have probably already heard - our next live update is going to be a pretty big one. We have a lot of outfit features, such...
Hey all - As you know, yesterday we released a new game update that included the first phase of the mission system, bug fixes and general updates....
Hey all - In order to give some visibility to the top issues we're working on fixing we'll be posting a weekly thread with the issues we're...
Hey guys - As I'm sure most of you who have been playing in the last couple weeks is aware, we've had a major bug where players and vehicles were...
I didn't specifically mean you, you've been very level-headed and I do appreciate the feedback and really do understand where it's coming from....
No, it has a maximum range of about 100m or so, after that the line will go off the edge of the minimap, even if you are spotted. This is also...
Gotta talk to Tramell on that one...
By the way, here are some Rum Codes to distract everyone and derail the discussion, it works every time on ps2g so I hope it works here too! *crosses...
It's definitely been discussed, and its an option on the table, but it won't be this way for the initial release. I think the doom and gloom...
Again, if they weren't spotted when they killed you, you'll have about the same information as you have today from the damage direction...
Assuming that sniper wasn't spotted by an enemy player already (thus completely revealing their position to all friendly players in the area...
You're right of course, like I said in that post it's not a "silver bullet", and we need to do a lot more before the game makes sense to new...
Hey all - We're working on making the in-game VOIP more consistent and reliable. We know that there are currently many issues with VOIP breaking...
Hey all - Public Test has been updated, you will find the following changes there: Revised death screen: The death screen has been redone to provide...
Hey all - We're still working on tracking down the cause of the multi-second long hitch/freezeframe that some players are getting. This specific...
All - We are aware of some players experiencing performance issues since the latest update, and continuing issues with hitching from a prior...
Hey all - Many of you have reported a periodic 1-2 second hitch in game which we have been working on tracking down. The following seems to have...
Hey all - We are aware of and working with NVIDIA on solving an issue with the latest 334.89 GeForce graphics drivers. If you use these drivers...
For the past couple weeks many members have not been getting the full bonus on offline certification points that they're entitled to based on their...
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