When a leader is getting hunted, he should not have anything to fear when he has a squad protecting him. If he does not have that, however,...
An option for this would be amazing.
If I am chatting with my friends on skype or something or I just don't feel like concentrating on the game I sit back and just snipe for a bit, but...
Simple, if no-one is willing to defend the leader that means that when the squad leader dies it's their fault. Also if the squad leader is bad at...
Turrets and terminals do not get destroyed if you are careful. If everyone is at the front line defending, no one will notice. Plan everything out...
You sir, are amazing.
This is an awesome idea, although I think due to balance you can only change magnification while unscoped. Also there should be some kind of...
Giving everyone in the assassin's platoon a bonus would be something to make infiltrators more useful in squads or platoons, but it would not...
Ah yes, the joy of hiding in a bush to see the complete enemy army pass by you, not knowing what will happen to them next. Bushes are a great way...
Which is why we want changes to that. If killing the leader would get rid of some kind of perk for some time it would actually be worth protecting...
I know that it getting rid of all the waypoints would probably only frustrate people, but there has to be something that would make it worth...
Would be awesome, although it should have more of a practical purpose, like as in killing a squad leader would get rid of all the squad's waypoints,...
Maybe something that would instantly turn off generators for 5-10 seconds or so, with only one use per loadout? It would not turn the generator off...
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