Basically this falls into sort of a QOL/new player sort of suggestion. Right now all you can really "see" in game is if someone has paid some cash...
I hadn't really noticed how stable the game was until it was ripped away on friday. I know that previously the devs had worked very hard and stamped...
To the point, these guns have some out there stuff on them like the VS heat mechanic. I'm close to having my carbine on live, but the way people are...
Pretty simple really. Sometimes you are in an area covered in smoke, sometimes this is useful to you, many times it is not. It's near impossible to...
Unsure if redeploy specifically or something else. Basically I am playing fine for about 5 min, then push Del to redeploy and at 5 seconds left the...
Test really exemplifies the need for changes to the survivability of spawn points. There is only ever one or two fights going on, and all it takes...
So that's neat. Finally a bit of love for the most cumbersome of class abilities. Buuuuuut you still need to push B to select the one you want, and...
I'll start this off by saying that before the patch I expected to hate the radar, and potentially enjoy the rest of the deathscreen stats. I didn't...
I know, plenty of complaint threads about PU02. And I don't have enough time played since patch to really be invested in most. But one thing that...
Wow I'm glad this stuff didn't go live. NS Frag launcher - This is a joke right? NS Flamethrower - Surprisingly balanced, Kind of weak actually....
I see a lot of people not grasping if they can/cant traverse the open landscapes between lattice bases. Similarly a lot of people complaining that it...
Micro Nanoweave: Reduces damage from buckshot by 30/45/55/65% It worked for the ridiculousness of explosives around until they realized that they...
All my vehicles have had their performance/defence/utility slots unequipped in their loadouts, and my character have their suits rest, so now I get...
I've logged a bug but was hoping to get some more visible support from the engineer community, so that we can be more clear on what is currently...
So far the best I can find is the videos on youtube that are from beta, but those are all mislabelled compared to what is in game now, and I'm tired...
My engineer can no longer select his turret to place. When I push 5 or try to cycle through my inventory it just makes a buzz sound like access...
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