Sounds awesome!
No more shotguns for NC! We want railguns!
Thanks for the clarification Radar, that makes perfect sense. Keep up the good work!
I would rather the canister and marauder get buffed to be as effective as the PPA... No more nerfs please.
My G2A missiles always hit terrain in the way, and they fire at the angle that the aircraft is flying out of the launcher. I do agree with you though...
I love it when people don't read...
I wouldn't mind if they had less damage when automated or lower accuracy so that not every shot hits. Also if they were implemented then there should...
Usually when I play around the times 5pm till around midnight the population is pretty even, 33% Vanu 32% TR 33% NC.
Incorrect use of [PSA] but It would be nice to see this.
I feel like the slight differences in speed, afterburner thrust and everything don't make any difference at all in the game. They need to be more...
What I don't like? The NC having no cool railguns... Only bland shotguns that everyone has too.
Please no more shotguns for NC! Give us a rail gun or magnetic cannon, I would even take a wooden stick over more shotguns.
Forgot to mention to keep the squad/platoon spawns on gals, sundies, and valks. Also I like your idea about the vehicles and I agree base importance...
Saw all the spawn location comments and thought I'd put in my bit. On a continent the only available spawn locations would be the warpgate, any major...
Just look on the wiki: http://planetside.wikia.com/wiki/Rise_of_the_Empires All three factions can be looked at as the "good guys" in a way.
Hehe necro FTW. In all seriousness I think it's a great idea.
Flying C4 and redeploying.
These look awesome. Hopefully the devs have checked out all your threads.
Love how half the people saying no are not even reading the "effects last a couple seconds and it takes consecutive hits" but yea this sounds great.
You have some great ideas good sir.
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