Here is a simple balance model that effectively solves the issues of faction overpopulation or two factions teaming up against one for no apparent...
Nanoweave Armor For those not aware, how Nanoweave functions now: When at max rank Nanoweave gives a flat 25% increase to the player’s total health...
Here is a thought experiment: Imagine that in bases bordering enemy territory spawnroom, ammo tower and vehicle spawning got disabled. So if we...
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Just take the current engineer anti-infantry turret and remove the gun (and perhaps increase the shield surface a little bit). Voila now we have...
not cumulative? Having more than one proximity repair Sundy does absolutely nothing.
In my experience most fun fights are those in which both sides have more or less equal numbers. Anything else usually results in a quick victory of...
we completely separate them from infantry combat. [media] Start watching @1:17:00 Infantry shouldn't have to worry about vehicles So with the...
PlanetSide 2 Forums - Error You do not have permission to view this page or perform this action. Dafuq?
How does one counter burster MAXes sitting behind enemy lines or spawn room? Is there a role for aircraft in larger battles or are they only supposed...
NC Vortex: 653 DPS NC MAX Falcon: 833 DPS Lightning AP: 513 DPS How come?
ZOE would work far better in combination with shotgun MAX than riot shield. Let the VS max have the riot shield and give the ZOE to NC. Thank you...
As we can see from score per hour tables, ESF is at a really bad place. Rebalance is in order. All aircraft and ground AA units need range reduction....
Step 1: Join outfit Step 2: Spawn galaxy Step 3: Get 11 outfit mates with c4/tank mines Step 4: Everyone boards the galaxy Step 5: Fly over enemy...
Regular infantry can get more stopping power from silenced firearm than a crossbow. Because of that giving them crossbow makes no sense other than...
Rocket pods should be anti vehicular only. That means no explosion radius. ESFs wont be balanced as long as they can farm infantry. Also, HE prowlers...
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