From what source are you extrapolating those number? If it's from DBG, well, you are really naive. Are you really expecting an enterprise tells...
Hello, I'm a long time player. I started to play PS2 in February 2013. I got 6 chars (with more then 2400hrs of playtime) , I spent a bunch of...
Easy told :) Most people don't check the minimap at all or so and are quite oblivious of their surroundings. I'm usually quite attentive and I...
I cannot edit anymore so I add the other way to be undetected is crouch walking.
What are you babbling? http://planetside.wikia.com/wiki/Recon_Detect_Device http://planetside.wikia.com/wiki/Detect_Bolt The only way to be...
The servers are just running like a peeece of sheet. I had a lot of Hit detection problems lately and since a long time, every time there's an alert...
The easy explaination of this "bug/mistake/feature" is the fact the (A)FG decrease two related values in different ways: HRecoil is decreased by % so...
Another cheater just 1-2 hours ago, in Cobalt, Vanu side. It was unplayable.
Brief story of Vulcan cycle: Players "Dear Devs, Vulcan on Prowler is UP, Vulcan-H is OP" Devs "Ok let's buff both of them" Players "Dear Devs,...
See my sig...
I did it once and the SF killed a former friendly. I felt omnipotent!!!
I think you are talking about different things: Yes there's the lag and the fact you die behind cover a lot of times or the hit detection which is...
Well, it's simply a stupid policy: they talk on Reddit and Twitter, they make statements there, they discuss about the changes, etc. The fact...
May I ask the reason of a CoF for a rocket launcher which does such a small amount of damage?
Partly yes. It's also a combination of overpop (meaning the actual pop playing the alert) and some unbalance in the VS weaponry. Anyway this...
Not so strange: VS has more organization and it seems they attract more disciplined people.
Let me state a simple fact: in every alert a faction gets double teamed but there aren't any reason to think it's the strongest , the weakest or so...
The problem's the ducking is still there.
Hit detection is inconsistent. When I have the time to play, lately, I play for a lot of hours in a row. I can say Hit detection depends on the load...
Miller is the server of the be(a)st players: among blatant and (not so) closet cheaters, playing is a joke.
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