Since the game's conception, the Combat Medic has received little to no improvements to it's support role capabilities... originally designed to be...
This thread will cover a multitude of ways to overall improve long-range play for the Engineer, Combat Medic, and Heavy Assault(Though lesser on this...
This is a revision of an older thread I posted, this being much more polished and direct to the changes I intend on conveying. There are several ways...
Friendly Fire has become a massive issue as of late, players hopping factions to destroy key objectives, people mowing down entire friendly squads,...
Let's jump right into this suggestion shall we? The Sentinel Turret is the newest addition to the Engineer's abilities, it is similar to the Spitfire...
I understand Planetside 2 can be a very frustrating game from time-to-time, there are many ways to deal with it that apparently some players choose...
As the title suggests, this is a hypothetical question... what if our weapons had two rail slots? One for the side, one for the bottom. Side rails...
Planetside 2 is constantly evolving for the purpose of limiting the gap between new and old players via equipment, in a future update they plan to...
Battle Rifles have been a topic of importance lately; why they are underperforming, how we can improve them, what we can add to the category... so on...
I'd like for everyone looking at this post to notice a heavy emphasis on the word 'Hypothetical' in the title, this is not a suggestion, more-or-less...
Ever since the Great Shotgun Nerf of 2013, our faction-identical shotguns have been under-performing in their only true role, which is close...
C4... this has been the cause of and solution to many of Planetside 2's problems. Most players want to see it nerfed into the ground due to it's...
This is a simple suggestion which tackles a topic of interest among Planetside 2 players for a very long time, and in a unique way. As it stands,...
Back in January of 2016, the Heavy Assault received a much deserved nerf to it's Shield ability, reducing it's capacity to 450HP(Down from 750HP) and...
So I've been thinking lately, it is odd that our Empire Specific Fighters do not have Empire Specific ability options... this is partly due to...
So an issue which has been around since launch has always been AT mines being used on deployed Sunderers as well as any stationary vehicle... in the...
So now we have the long awaited Construction Update, and it is beyond fun to build bases to defend and attack... a whole new world opened up, but it...
The notorious "C4 fairy" gets a lot of flak for being a stupidly unbalanced anti-vehicle tactic with relatively easy use... and this is true; this...
This suggestion is simple, give Engineers access to weapons in the Assault Rifle category. Here is my defense... Assault Rifles do NOT out perform...
At current, The Brawler is the most under-performing shotgun... maybe even directive weapon, in the game. It has the spread of a Sweeper with the...
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