*Holds up hands non-threateningly and backs away slowly* OK, didn't know that, the term is just a little odd coming from the laments...
Naming - Gels? Really? What's wrong with lenses or filters.... Concept - Whatever, hope it's a buy the gel apply it to whatever gun you want or it's...
Sir, you appear to have hidden this little gem in amongst a vast quantity of (albeit top notch) waffle. Seriously, after playing with the...
Mission indicator is obnoxious but its a starting point for a larger system bear in mind, toggleable option is I think a must or at the very least it...
Really this ^ is the problem, it's not the Dalton round instagibbing ESFs, that kind've makes sense, its an anti tank round hitting a...
Can I suggest a mission locking system please, Pilots have to pop in and out of combat zones and it would suck if, further down the line when the...
Voice callouts should only trigger if there are more than 2 or 3 friendlies close enough to hear them, solves the main problem, if you're on your own...
I have major problems with the concept: A - heat seekers blip to the first vehicular target that pass in range, regardless of faction, so...
We should have had wireguided as one of our unique faction mechanics IMO, it's a simple, reliable type of tech that fits with the TR 'if it...
I think you're focusing overly on infantry mechanics in isolation if I'm honest At the end of the day we're all using fairly consistently...
Look mate, I've read all your posts and they have been well (and reasonably politely, for which I salute you) made, but you're missing the...
Looking for Logic in TR design is like hunting for bigfoot: You're not going to find it, you will go mad looking. We have ROF - except for the NC...
NC haven't done too badly in the unique mechanic front tbh mate, you got invulnerable shields, wire guided max weapons and tv missiles, whereas...
My 2 gripes with the TRAP are the burst fire velocity and recoil pattern, auto-fires okish, but it's not supposed to out perform other auto weapons...
It's statistically mediocre but this is more than compensated by it's handling, it's got a smooth, tight recoil pattern and it doesn't seem to suffer...
Equally I don't know how many folks have noticed this but you can use freelook to guide the rockets so you can hit a target that basically at...
Thanks for explaining the change, for the record i think it's great you're starting to explain your thought process (see last patch notes as another...
You sir appear to have mistaken herd mentality with a tactical approach, if enough of them jumped off a cliff the rest of the zerg would...
Not a sniper and equally baffled by the 150m+ nerf, I play mostly HA and haven't felt remotely annoyed by snipers the whole time I've played...
Just because we can think outside the box....... *tumble weed*
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