The point people are trying to make here, is that the AH isn't remotely effective against infantry, so it is best compared balance-wise with...
Two ways to dodge I've discovered through (agonizing and tedious) trial and error. Actually, first thing's first: buy flares, and cert them up as...
As neat as this looks, it's not particularly similar to Planetside 2 from what I can see. Big PVE slant, plot-heavy, dense RPG mechanics, not really...
Nope, too sensible a solution, SOE (or any game company) would never hear of it.
It's possible, if unlikely, that the shell explosion detonated a mine or C4 that was placed at or near your tank. I've had this happen before, both...
I'm on Mattherson and there is only one situation where I intentionally teamkill anyone, and that's when I'm on top of a tank throwing C4 on it and...
I created an account on Miller a couple days ago called "MohawkAngryMan". I can yell at people about how "bad" they are over there, if you want.
Honestly, I take the racer. Dogfighting and hovering are a thing of the past with mass Annihilator proliferation; you're best off getting in and out...
Yeah, I get tired of lightly tapping objects in the environment and blowing up spontaneously. A similar issue is render distance with terrain...
What's "1 in a million", the fact that the owner didn't have mineguard? Looks like every other sundie kill I've ever seen, if you ask me.
The point I am making that I believe you missed, is that this isn't PS1. In a game with a TTK like this one, the Lancer would be a one hit kill...
This is my biggest concern about a Phoenix-like weapon. By making the rocket a "world actor" (as one would most probably have to do if it was...
LA is my most played class, and I thought of a couple ideas for general non-HA stuff: 1) Disposable Rocket Launcher Disposable single-shot variant...
Which is cute but doesn't really confront the problem; you could theoretically use the same defense to justify engineer AV turrets being bugged...
And there's usually an equal increase in air and anti-tank infantry, which should be the true offensive counter to tanks, not a single engineer....
It works in a game where vehicles spawn in 30 some odd seconds and cost nothing, not so much here. Battlefield =/= Planetside.
The problem isn't the C4, it's the mines. I suppose the developers hadn't anticipated mines being casually exploited to be used as offensive...
I realized awhile ago that the northern desert on Indar isn't actually just a desert; it's a dried ocean. The coral stalks, large skeletons, etc....
See, I disagree with that because there's a lot of situations where that isn't fair. Say you throw a grenade into a room and wound a few people...
I think XP should be delivered on a flat "% damage done" formula. Do 90% damage? You get 90% of the XP when it blows up.
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