Not interested. I don't play for the XP.
Perfect example of this new concept of armor in urban environment is found in the Thunder Runs executed in Bagdad, where the tanks literally run...
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I completely agree with you. That's a balance problem because it destroy gameplay for everybody, members and non members. Nothing to do with P2W,...
I still dont understand why people keeps talking about PS2 as if it is a 1v1 game. You are part of a team. There is probably the same proportion of...
Here you have exactly described the problem. For a percentage of PS2 players this is not the game we want. We want a Combined Arms Combat Game....
Yea, that would be exactly an example of good asymmetric balance, if it where possible. But we can bypass it with the Galaxy, that is generic. :(...
Also, it is done even more difficult because of the lack of alternatives, so I dont have much faith in asymetric balance in PS2. If, say, I...
I'm in favor of longer spawn timers to add a little cost to death and give the player some time to think his next move, instead of spawning to a...
I only agree with the OP in one thing, beeing it that most people complain about balance in a cause-effect way, and that is not the way this game is...
With that you only get to bring xp loving players to the underpopped side, wich will be slow or not happend at all. To achive balance, you need...
That would leave out of the equation the players that farm for certs. IMHO, if a tactical player gets to place a powerful weapon in an...
Apart from needing more players that are able to think, SOE could encorage less farming by not giving xp/kills when the dead one is below your BR...
I know beeing new is hard, and needs all the help that is humanly possible.. What I dont understand is: in any other game in the world -be it...
Zerging is an unavoidable reality of games with freedom of choice. Historically, the smallest force could win thought tactics and technology, but...
It's interesting that you talk about this. Until now I'm still to know what this vision is (and I've asked). Thx.
Both are meaningless by themselves. The only way to know the value of a player is to bring him to battle and see how he adds to the team working in...
Yea, this is really the core of the matter. PS2 is a teamwork game and there will probably the same amount of paying players in your team than...
Yes, but those other games are not free. I'm sure there are a lot of CoD and BF players who would love to have that kind of gameplay for free. So...
The only way a member can make use of his larger/faster resource pool is by dying (when talking about vehicles), so clearly not winning, just...
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