Wait, the redeploy timer on PS4 is only 3 seconds? Holy hell, can the devs push this to PC?
You're bad, though. I wouldn't expect you to be able to notice instances of bad hit detection.
FYI, two years later and this still happens.
Yes. I don't frequent these forums often (thank all of the gods in all of their heavens), yet I seem to have forgotten about just how tightly...
As I expected. No wonder you're complaining about medkits.
OP, what's the name of your in-game character(s)?
Badfit.
Was that a typo? You need 1,160 kills for an Auraxium medal.
it wasn't no any died point
MAX suits need to be removed from the game.
jeavy
Simply because it would put the Orion/SVA on the same page as their counterparts, the MSW-R and the CARV-S. Unless we went the opposite route and...
Well, weapons like the Cyclone and the Anchor actually have a lot to gain from SPA due to their low rate of fire. High rate of fire weapons have...
No, it's actually the exact opposite. https://www.reddit.com/r/Planetside/comments/2mm84x/data_analysis_soft_point_ammo/ Until people...
Because the combat effectiveness of SPA on a 750/143 weapon is not worth the tradeoff of having no forward grip. But, giving the Butcher a...
And the list is older than the PTS changes, you can choose to believe whatever you want to.
Jesus, it's like early 2013 all over again.
LOL.
It spools up from 750rpm to 780rpm over the course of 0.4 seconds. Standard TTK for a 750/143 weapon on a non-heavy is around 0.48 seconds. You...
Because if the combat in this game was based entirely on raw aiming ability, new player retention would be even lower than it already is. I'm sure...
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