Stop trying to turn PS2 into something it's not. This is NOT a game for skilled/competitive players. If I want to stand still when I'm shooting, I...
Sorry NC and VS, but you lost the event. Want to know why? Because TR have people ACTIVELY RECRUITING SOLDIERS! There's a reason TR have higher...
I haven't seen anyone excited by this event.
Uhm, 10-15% is NOT a small imbalance. Say one faction has 25% pop and the other had 40% (15% imbalance). The overpopulatedfaction has nearly...
They constantly reintroduce bugs that were previously fixed, then tout fixing them again. They need someone to manage their game versions and...
The dev team seems to be a skeleton crew at the moment. There has not been any significant new content in a while (the last real piece of new content...
Not anymore. The playerbase has deteriorated to the point where it's hard to find decent battles (especially during off-hours, where it's damn...
The battles in PS2 ARE NOT massive because the render distance (for infantry) is so damn short. At least in BattleField games, you know that if...
I hope I'm wrong. But all the signs of this game dying/being-abandoned are there. The devs here are doing the same things that Hi-Rez did...
It seems like major development has ceased for this game. Yeah yeah yeah, there are tons of things in the pipeline. But we were supposed to have an...
Another excuse not to nerf Striker. Go figure. Screw this game.
Type /suicide to save yourself the first 10 seconds of each transfer
The game crashes. A lot. And when it crashes, all of your tank mines / proximity mines go along with it. That can be several hundred resources. And...
What does the game being free have to do with the subject of this post? Are you trying to make the simple - but uninformed point - that players...
Conversely, this is also the reason why you gain a huge advantage by rushing into a room with an enemy: you can fire at the enemy before you...
So players using a VPN, or living in a foreign country, have a pretty cheap tactic that they've been using lately. The high ping prevents the target...
Who needs teamwork to push a base, when you can just throw a couple medics into your squad and become invincible?
Teams actively defending maxes, and maxes actively depending on their engineers to heal them = teamwork. Maxes running off and getting killed...
The problem is any decent squad will have half a dozen medics. Unless you vastly overnumber that squad, they'll have everyone rezzed within...
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