Okay, if you want to increase risk vs reward perhaps you can increase damage falloff. But if you want to make people equip the others, I think...
Layman, horrid things to follow; Insofar as I understand it, TDP is a unit that specifies how much heat will be produced, and to me it only makes...
I wouldn't mind seeing the devs try some outlandish things on the test server~~ As long as it doesn't take too much development time to do so.
Completion is its own reward. >:-l
4/2 of a pie means you have 2 pies. How many pies do you have if you have 1/0 pies?
After seeing how it's possible to have no deadzone, and to have your aim unfettered to the aircraft, I must say it was quite nice. You aimed at a...
Do you think the desired effects can be achieved by adding limited XP sharing for squads? If someone in a squad gets a kill, they give everyone...
Because; <-source-> While on the subject of bolts; <-source-> In other words, gauss rifles and railguns don't need bolts because they...
Has been posted before, but this is great; [media]
The Railjack is to other BASRs what the Striker was to the Annihilator prior to the nerf - this is why people take issue with it. Remember that the...
@"Interactive"; When I started writing my last post I was wondering to myself in which way they meant "interactive" - I took it to mean "things which...
If I recall correctly; What the devs have a problem with are "interactive objects", so not doors, but "any implementation of doors imaginable". They...
Opinion; An interesting suggestion. Thoughts; If done that way, they would have no shadows, which will probably look weird if there's another light...
You mean like this? [media]
The reason they want the change is because they don't want to give 500sc that can roll over, so this would not be a compromise. "silent...
If you really like the "2000SC item voucher thing", why not give the player a choice - two worth 250 or one worth 2000. Or something along those...
Ignoring the subtext and viewing the "idea", it seems an aspect of lock-ons has been forgotten - they don't one-hit-kill. So if we are to make it...
Choices; You report them - a GM will review the case eventually, you make another choice... You teamkill them - Now you are wasting your time and...
I certainly see that you're teamkilling until weapon locked, then you report someone, presumably yourself.
Indeed.
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