The Lightnings and Harassers are the same across factions. MBT's have some different armor values but the same HP. I think the vulcan does bonus...
It's not the amount of recoil that's the problem with the MSW-R. It's the awkward horizontal recoil angle. That, and the fact that MSW-R is just a...
Most players that can headshot won't have any huge issues with HA players. So that change would only make it even harder for average/new players...
Funny thing is that dual fury sunderers became a thing on Cobalt after someone on reddit (I think) made a thread about battle sunderers being OP :D
Yeah. Making the least used shield OP again will sure teach those nerf callers :D I think they should just make all shields directional. By that...
They might get angry when you kill a good fight. Well, it's really nothing wrong with destroying sunderers. But it's certainly annoying when you...
1. Pistols is usually only used in CQB when you must reload. So the ''better'' mid range performance is just as useless as no bulletdrop on automatic...
It's certainly not garbage. Sure, it's not as good as the NMG and ad shield in 1v1, but it's consistent unlike the other two. I personally do...
Of course the more skilled player should win in a 100% fair fight. No resonable players would quit a game because a better player kills them from...
Maybe only 300hp less on paper, but MAX'es have 80% resistance to small arms fire so in reality it's around 10k hp if you use small arms against...
Is nerfing VS the new crusade for the whiners?
If the devs are gonna give a TR lmg 0.75 ads movement it should be the MSW-R. Make it less accurate (like all 0.75 ads weapons) and remove ALS and...
Good point. Maybe program it so that the SCU:s can only be destroyed if it's a 70/30 fight? I don't know, but the spawnroom warriors needs...
Change it so you can't shoot out the spawnshield for risk free kills and add SCU:s to all bases to force the defenders to either rush out and fight...
Yes, but what the TORQ lacks in bullet damage it makes up in rate of fire. And it's not harder to hit the targets with those extra bullets. T1...
Yes, the TORQ bullet damage will drop far less (if they haven't changed that). So the TORQ dps will be higher at range. The gun also have less...
TORQ is better for long range than the T1 because of it's very low damage dropoff, lower horizontal recoil and access to compensator.
Like anyone want snipers to destroy PS2 like they did in HC BF4. And we don't need the BF4 bipod camping either.
I started out as VS because I liked the lore behind the faction. After that I switched to TR because I wanted to use the MCG. And now I play as NC...
-Less particles that obstruct your view when you fire your weapon -Brighter nights -Less vegetation that blocks the view of targets And of...
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