I feel that people wouldn't complain that much about sky guard if it was at least semi decent against infantry (the current cof makes it a joke...
Bipod Nanite inertial stabilizer? :p Anywho i would rather it having just this: -No weapon sway or massive reduction in weapon sway -longer chamber...
I just wish we could hack anything inside those bases :( The most obvious are turrets, but heck, why not be able to hack-overload small modules? It...
First thing, i must say that i had a blast infiltrating enemy made bases. Its super dope, you don't know what to expect around the corner and ppl...
I wouldn't mind them giving us the smoke nade, I remember it being suggested ages ago, though now there is an open slot for it, so meh why not :3?
I don't see why not, some of the functionality should be there with the adrenaline shields. Ofc will need tweaks, but the general idea is good.
I'm blue da bu di da bu da
Well it didn't end well for the last peps it happened. So my bet is that his life was indeed saved by the fact that there was no plane that could...
I don't see a problem in us getting very different ES variants, that should be the point. NS variant is... alright i guess? Seems exactly like...
We can't have cutting edges if we are round :P
I don't like the insta escape part of it. How about it has 100-ish m max range, but has 1 sec base teleportation time up to 5 seconds for max range...
Honestly play the faction you have most fun with. Maybe the TR/VS vehicles/weapons suit you better and you will end up with better experience. In the...
I didn't even know this was a thing until few nights ago when i passed a sundy and got healed out of nowhere. +1 for AOE increase and +1 for a visual...
Why would you put rotating thrusters on the scythe when you already went trough all the trouble to squeeze it trough a levitating nanite spandex o.O.
For TR, how about RPM that slowly drops as the LMG is being fired (down to like, 600). Reasoning being, bursts of 10-20 bullets for killing enemies...
Only if they wear spandex
:eek: the camo is so good i cant even see it
Yeh i like the idea of that. Maybe a "static" (as in either there or not, with transition animations) "base" in the sky, with 3 ground bases...
No screenies, but at least the VS mines are visible. Saved me once or twice when i saw them in total dark
To be fair with the delay to BB people tend to run over them and take minimal damage, BUT, i also get way more of those double and triple kills...
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