Proposed alternative: a timed hostile module that amplifies incoming damage. Tunnel worm has the right idea, a damage amplifier would actually be...
From the update: >Reduce barrier to entry for players looking to engage with the system Wait, really? Let's count the deploy items cert costs....
Barricades mostly. Perhaps pumped-up spitfire turrets attached to the ceiling. Minimal no-deploy around anything. So you can block off areas....
unlocked Router unlocked Router unlocked Router unlocked Router unlocked Router unlocked Router That's what my overview looks like. I do not need...
Construction is fiddly. You sit there trying to get walls close enough together that infantry can't walk through. You dance around trying to make...
Considering the... air alert "thing", I think simple is probably the way to go with new alerts. And this is somewhat simple. This is probably an...
The bunker has EXACTLY one thing going for it- the infantry terminal. The shape profile otherwise is really odd, it cannot be sealed to infantry,...
Spawns is fine. Routers and tubes, and putting them in places where people use them. Harvesting and Deposit are MOSTLY fine. They should be by...
Harvest/deposit tallying. It's per-xp-tick. So taking little sips with the default laser is the most effective way to progress the directive. NOT...
Cortium Silo When a Silo is lower than 500 Cortium, squadmates will be notified periodically. Cortium Silos can no longer be locked from public use,...
... This is a much different experience from the Magrider and Vanguard whose abilities are used constantly in similar situations... I disagree on the...
Increase pain field damage and resilience by how many people it's damaging. So for a few people, it acts normally. For a massive rush of people...
Fairly simple, really: redeployside strikes again. (In PS1, going anywhere was a time investment. PS2, you just redeploy to any fight within 30...
Alternately: a shield unit for every base, that is only vulnerable when the base is contested (and autorepairs itself when uncontested). This way,...
Option 1: Remove completely, make belly gun better. Option 2: Please put the camera in the gun when aiming. Currently, the cockpit is in the way...
Vehicles can flip. No big deal. Explain to me please, how ANYONE benefits from vehicles flipping outside of combat? If you pull something at a...
Blisteringly simple: hilight targets based on what weapons they have. Heavies get hilighted versus armor because they have rocket launchers. Light...
PS1 has a good system. Anyone can do anything. But if you get to max rank and spend all your certs for some things, it takes DAYS to refund them and...
Looks: It's a pair of helicoper cockpits, on a helicopter chassis, with wings bolted on in various places. It's a stubby helicopter with no top...
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