THE PREMISE: Maybe I'm totally off my rocker on account of hitting the ol' mouthwash a bit too much this holiday season, but I recall something about...
As much as it doesn't seem it sometimes, massively multiplayer online games are in essence, social activities. Much of their content is derived from...
Not so much nowadays now that the Lynx fires even faster, but in olden times there were bones picked about the NC having fast firing 143 damage...
So as my last thread demonstrated (and going further back, the one before that), we here at Silly Weapons LLC. routinely baffle and amaze with new...
So my last thread regarding a Silly Weapon Idea™ brought up a bit of noise about the TR and VS needing something fun thrown their way too. I of...
Apparently the people I tell this idea to one on one think I should post it somewhere, so if nothing else you're getting a chuckle out of it thanks...
I literally had this idea just five minutes earlier, so forgive me if it seems incomplete. If anything I'm posting it here to get input on how it...
So I unlocked the Warden lately. Really like using it, if only because it forces me to actually aim at things and take deliberate shots, but for its...
So, noticing that there's no kill requirements for gaining battle ranks in this game, it got me thinking about the parameters of doing a pacifist...
So you hear it a lot amongst Planetside players, or at least those on the way out, that the game just isn't fun. You capture points, camp spawns,...
Human behavior is economic behavior. The particulars may vary but competition for limited resources remains a constant. Need as well as greed has...
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