I love this idea. Was actually thinking about it earlier. It seems like a win-win all around. The devs have less bases to worry about...
Well, I know from my experiences in PS1 it was about being unpredictable and coordination. It was like a game of "Chess" melded with "Battleship"...
Yea, I saw that. By my count, that's only five bases on one continent, though. Not much in the scheme of things. It's a start, though!
I'm just coming back after an almost year hiatus and, I have to say after a couple of days playing, I like what I see compared to where the game was...
I completely understand the concerns. It's not about stat boosting or giving a statistical advantage. The main goal and objective of this proposal is...
This is an idea I have been pondering since Alpha. This is a rough outline. For the longer sections there's a TL : DR. If I have the ability to edit...
Can the Utility Belt be explosion non-specific? It's extremely hard to justify a c4 slot upgrade if you don't have c4 in the first place. It would...
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