I can see how it would be pretty annoying to spend a good amount of time flanking only to be revealed by a spitfire, maybe add an implant or suit...
To be fair the thing they showed off in the devstream with the splitting projectiles was less a work in progress weapon and more a demo on new...
Aside from the diverting dev resources I don't see why not. Making games more accessible for people with disabilities is always a good thing.
As long as they then made it available for Certs.
The auto fire seems a little point less, perhaps if it was an alternate firing mode that did less damage but shot faster and has a separate ammo...
Just FYI DBG is SOE but with less people.
I don't see why not.
In short at the end of an alert/continent lock members of the winning faction get a 4 pack of random implants while members of the losing faction get...
Just FYI the Vulcan is AV not AI, and as an AV weapons it's pretty nasty in its (short) effective range.
Not too much longer according to this:
Is the newly released Yumi any good?
The implants are not on the any PS4 version of Planteside 2.
Also the devs are in the process of reworking the implant system so it's unlikely...
I don't think that a game being able to play dark souls means it will be able to play Planetside 2
If the Default rockets get near aircraft they blow up like a shot from the skyguards flack rounds, The Typhoon rockets do not to that which...
It's exactly what you thought it was.
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