Are there any plans to tweak the Slicer and DAGR?

Discussion in 'PlanetSide 2 Gameplay Discussion' started by Armagomago, Nov 10, 2022.

  1. Armagomago

    A question, in case it can be answered.
    Last I checked, these two AMRs are underperforming, so I wonder if there are plans to tweak them anytime soon.
  2. Yaesu

    Been playing another class past few weeks, jumped on my engineer a couple days ago. Seems all the AMRs have been nerfed so badly they aren't even worth it anymore.
  3. BlackFox

    Engineers can out-repair the AMR damage, completely useless weapon category (I know, what a surprise from DBG...)
  4. Liewec123

    DAGR should get full auto (with the same RPM as it currently has) and also a bit less range drop off.
    (it is supposed to deal less damage per shot but have higher dps, and currently it is outdone for long range DPS by Linecutter and Slicer.)

    Slicer is fine, though since people complain about the 0.3 sec charge we could give it a charge up.
    if you click it will fire a normal AMR shot with drop and no piercing and more damage drop off.
    if you hold for 0.3 seconds it will fire the shot which it currently does.