Infravision Implant and NV Scopes both have an issue that depending on angle at which you look at stuff it either turns on or off. At least that is how I would try to explain it. So when you turn around IV highlights stuff then stops to then again highlights certain stuff then again not and so on - causing a massive flickering which makes it near unusable. On Oshur I even had a situation where the entire ground/walls inside a base would become highlighted/not highlighted making it completely unusable since the whole screen was super bright. Here two screenshots (both with Infravision Implant active):
Same issue. Sometimes a part of a body model will "de-infravision", ie the legs, or gun sometimes the whole model
Do we have some kind of ETA on this fix? its a significant graphics glitch and would easily trigger someone's epilepsy if they move around rapidly. It genuinely flashes for me at a surprisingly rapid rate. If anything for safety sake just disable it until its safe again.