Infravision flickerung issue

Discussion in 'Bug Reports' started by Arpheus, Jul 16, 2022.

  1. Arpheus

    Infravision Implant and NV Scopes both have an issue that depending on angle at which you look at stuff it either turns on or off. At least that is how I would try to explain it.
    So when you turn around IV highlights stuff then stops to then again highlights certain stuff then again not and so on - causing a massive flickering which makes it near unusable. On Oshur I even had a situation where the entire ground/walls inside a base would become highlighted/not highlighted making it completely unusable since the whole screen was super bright.

    Here two screenshots (both with Infravision Implant active):
    [IMG]

    [IMG]
    • Up x 5
  2. Lazzar2

    Same issue. Sometimes a part of a body model will "de-infravision", ie the legs, or gun sometimes the whole model
    • Up x 1
  3. Swaith

    Do we have some kind of ETA on this fix? its a significant graphics glitch and would easily trigger someone's epilepsy if they move around rapidly. It genuinely flashes for me at a surprisingly rapid rate. If anything for safety sake just disable it until its safe again.
  4. Mithril Community Manager

    We are working to have this fixed for our next hotfix update.
    • Up x 1