Lancer first person charge sound timing issue

Discussion in 'Bug Reports' started by Talthos, May 21, 2022.

  1. Talthos

    The charging sound effects for the Lancer in first person view aren't properly synchronized with each actual charge level; you can fire a level 3 charge shot before the actual 'level 3 charge reached' sound effect is played.

    This makes it more difficult to gauge when to release a charged shot, unless you were already familiar with the Lancer's charging speed prior to this bug occurring.
  2. Talthos

    I forgot to mention that the Vortex (the VS MAX equivalent to the Lancer) also has similar sound timing issues at the moment.
  3. Mithril Community Manager

    Thanks! We're going to investigate this bug.