Making it hard to see was kind of the point. This is something that does need fixing badly for balance, they're fine at their visibility level, but they don't shimmer when hit like infils and that's criminal.
Isnt anyone bothered that the only solution here is to adjust your graphical settings or buying specific hardware? Shouldnt there be valid ways to counter them without having to use specific graphic settings or hardware? And not a short-ranged Darklight which lights them up just in time for you to see your doom?
Agree. The buying the better hardware to play on medium/high/ultra is a bad solution. Everyone knows that hi-end hardware >>> low end and S-class Mercedes >>> Renault Clio
Yeah, dont use the stupid "dont buy a potato next time" argument. The reason that Infiltrators are stupid hard to see on Low is because of what happened when the DX11 update came. Infiltrators were very visible on Low back then. Legit, you could see them even. if they were crouching still. Therefore, to fix it DBG overcompensated and made it nigh impossible to see on Low. All you gotta do is make it more visible. Simple. In the meantime, don't try to see them. If you hear a Flash or ANT, check your minimap for one. If you don't see it on your team or the enemies, its cloaked. Wait for it to decloak to shoot it, since you can't see it, or wait for him to miss you and start shooting it. But lemme let you know that an ANT isn't gonna miss you, so you are dead.