A critique of DBG/RPG, and how to improve most changes

Discussion in 'PlanetSide 2 Gameplay Discussion' started by UberNoob1337101, Nov 10, 2020.

  1. TheMercator

    I would get rid of Nanoweave and reduce the Headshot multiplier for most weapons to 1.5 or so.
    Because the problem is not that you die to fast to body shots. The problems are those people that basically instakill newbies due to the extreme reduced TTK from headshots, while they need half a mag in bodyshots before they die.( Not literally half a mag but still more than double that of headshots.)
    It would feel much better if you would average that a bit. Faster to kill with bodyshots but slower on headshots.
    • Up x 1
  2. OneShadowWarrior

    Great Post!

    Yup, I keep ranting to Rogue Planet, they should have focused on Combat.