[Suggestion] There's no logic to this

Discussion in 'PlanetSide 2 Gameplay Discussion' started by SiegeTank, Jun 14, 2020.

  1. SiegeTank

    In this GAME a heavy assault with a heavy assault rifle cannot 1-shot an engineer (even at point blank in the head) but an engineer with a mere pistol can 1-shot a heavy assault? As a game, that's just flat out moronic.

    It would be just as stupid to have heavy tank needing 3 shots to kill a flash, but a flash has a weapon that let's them one shot a heavy tank - no amount of 'explanation' could justify that stupidity either.

    They really need to change this. As a GAME, it's too stupid to ignore either of the above. Common sense prevailed on the latter, may common sense prevail on the former as well.
    • Up x 1
  2. Demigan

    The only pistol capable of a OHK is the hunter QCX, a crossbow with heavy drop and slow fire rate.

    Your "heavy assault rifle" is an LMG. Light Machine Gun.
    Saying that a Heavy Assault should somehow be able to tank more shots without it's overshield is ridiculous. Why should it? Because it has "heavy" in it's title?

    As a game is has to preserve balance and fun. Allowing a Heavy to simply out-gun and out-survive everything else because they put "heavy" in the name is stupid and hurts balance. I think you are just a victim of your own saltiness. You lost to an engineer, maybe you don't understand the latency system yet and think that everyone takes less hits to kill you than you to kill them, either way you are just trying to activate easy-mode for you and you should not get it.
    • Up x 1
  3. IVANPIDORVAN

    [IMG]
    • Up x 2
  4. JobiWan


    As a crossbow user, no, it doesn't OHK except on infils, similar to the Commissioner.
    • Up x 2
  5. Demigan

    Apologies I assumed it had a 2X HS multiplier. It has a 1.5X multiplier and deals 975 damage on a HS, you are right.
  6. SiegeTank

    A machine gun verses a pistol. There's no logic to have it so the pistol wins with ease.

    No more ridiculous than saying a heavy tank should somehow be able to be more powerful than a flash. Using your logic, you'd say "Why should a heavy tank be able to also 1 shot a flash? Because it has 'heavy' in its title? That's stupid and hurts game balance to not let flashes 1 shot heavy tanks even though heavy tanks need 3 shots to kill a flash".

    People saying a flash should be able to 1 shot a heavy tank while a heavy tank would need 3 or more shots to kill a flash would be just as stupid of a comment. And yet here you are doing just that.

    Yes a game has to preserve balance and fun. Why be able to use turrets, mines, claymores, anti-tank turrets you can man, anti-infantry turrets you can man, repair, give ammo AND 1 shot heavy assaults, 1 shot light assaults, and every other class except MAX with a tiny pistol that no one else can use and need 2 or more shots? Only a person who loves that imbalance would even try to justify that and claim "the game has to preserve balance" as if THAT is "balance".

    Latency system now? You just got done admitting they 1 shot, now you pretend it's "latency"? You lose to a person who only has to hit you once while you require 3 shots or more - latency is irrelevant here. You're either ignorant or a liar.

    Easy mode? What's easier than being able to 1 shot every class in the game except MAX, let alone with a tiny pistol? I think you're a victim of your own saltiness.

    You want easy mode with your precious NC engineer being able to own every class face to face, which is what you have now. It's going to change. Sorry that bothers you. But a game has to preserve balance and fun. Allowing Engineer that is not designed to be an assault class to simply out-gun everything else with a pistol because they put "Engineer" in the name is stupid and hurts balance.

    An engineer verses a heavy assault (who has far more hit points and far more shields - by DESIGN) using a pistol verses a machine gun (supposed to be a much more dangerous weapon BY DESIGN) should not allow the engineer to win with 1 hit while the heavy assault needs 3 or more. So much for heavy shields, more hit points, more powerful guns - just pick the paper engineer and you can kill people with a pistol even faster while getting to use all the extras that heavy assaults are not allowed to use.
  7. NotziMad



    You're absolutely right.

    And I don't think that the way things are now is intended.

    But I also don't think it's going to change any time soon..
  8. TR5L4Y3R

    the logic is video game ballance .. a heavy assault one shotting people with a full on automatic 100 round magazine even if only with headshots is beyond busted ... not just unballanced as faak .. it´s totaly busted ... again .. this is a video game .... THIS is a VIDEOGAME ..
    there are VERY view weapons that actualy one shot in this game, the primary tools in that case are sniper rifles to the head, pumpgun shotguns upclose to the torso or AP rounds from Vehicles allong with C4 and well thrown frags ..

    every other weapon requires multiple rounds (two shots to the head at minimum), be torso or head .. and the afformentioned hunter crossbow is primarily used for a 1shot to torso+knife combo ...

    the heavy assaults already function as a jack of all trades be it vs infantry or against vehicles and it can survive the most damage of all classes ... aside from LMGs and rocketlaunchers it´s the overshield that the heavy assault is about, he is more the tank of the nonmax infantryclasses ... he is not the damagedealer as that would be either the sniperinfil or lightassault ..


    also lmg vs pistol
    usaly pistols are used for finishing off enemies when your current primary weapon magazine ran out of ammo ..

    other people may however use a commisioner or blackhand ... still both pistols have a long time between shooting rounds ..
    other more fastshooting automatic or burst pistols still have comparibly little ammo and are outranged by any primary that isn´t a shotgun .. ....
    sooooo your LMG with onehundred rounds (assuming you run high capacity LMGs) in a magazine (ignoring whatever dmgprofile your chosen LMG has) easily outguns and outranges whatever pistol someone does throw against you, because even if that enemy had a ammunition belt with him for his pistol your LMG would still have much more ammo and on avarage you shoot more rounds on such an enemy than he would on you ... ....
    sooo if you lose to such an enemy even with your overshield on, if you allowed that enemy to flank or get close to you to get the initiative ... then that´s simply on you ...


    engineer vs heavy assault
    engineers have access to carbines which have by design on avarage the fastest time to kill of all automatic primaries with the exception of smgs .. so chances are if said engineer got to his optimal range to you his CQC carbine will have shot more rounds/dealt more dmg in the same period of time than you would have with your LMG ..
    • Up x 4
  9. SiegeTank

    Yes, it's a VIDEOGAME and having an engineer own every other class, including a heavy assault with 1 shot from his little pistol, when they need multiple hits to kill HIM is beyond busted.

    Glad you get it.
  10. Twin Suns

    Honestly, I'm glad that little engineer made you cry and run to the forums. Heavy tears are the sweetest. ;)
    • Up x 1
  11. IVANPIDORVAN

    Another clown get wrecked by revolver.
    Now he complain about it, because in his perfect world pistols<lmg

    Ha-ha classic.
    • Up x 1
  12. Werkitten

    Based on the logic of the real world, the LMG is indeed a much more powerful weapon. Which at the same time requires installation on bipods, or even equipment of a stationary position to conduct at least some targeted shooting.
    For example, the PKM is considered a relatively light machine gun and its weight is 7.5 kg+3.9 kg box weight per 100 rounds. I doubt you can aim it in motion, even if you don't take the recoil of the weapon into account.

    You can make a more realistic damage system and moreover, it is implemented in some games (for example, "escape from Tarkov" or "Arma"), but in this case you will get a completely different game and will have to change not only the characteristics of weapons, but also completely redo all classes, or even abandon classes as such.
  13. That_One_Kane_Guy

    Your words say you understand this is a videogame, but your sentences disagree.
    You've already been informed that the Commissioner cannot one-shot a Heavy Assault, or any class save one, full stop. So let's put that little falsehood to bed and look at some actual facts, shall we?

    Commie: 450DMG @ 170RPM with a 2.0HSM
    There are weapons widely considered to be bad that can kill faster than your refire time with this weapon.

    The best TTK you will ever see with this weapon is 0.35 seconds. That is either a headshot and a bodyshot or a double-headshot. Given the same level of accuracy most weapons in the game will not only kill faster, but do so from further away.
    Given two players of equal skill in a stand up fight the LMG-User will prevail almost every time, even without taking the Heavy Assault's Shield into consideration. Or the catastrophic effect missing a shot has on the Commie's time-to-kill vs almost any other weapon this side of a bolt-action rifle.

    To summarize: As a finishing tool or as an ambush weapon where they can take advantage of their front-loaded damage models the Magnum pistols are excellent. In a straight fight however, their flaws rapidly become apparent. If you find yourself consistently losing firefights to Magnum-wielding Engineers as a Heavy Assault, it ain't the weapon.
    • Up x 2
  14. Demigan

    A pistol does not win with ease, and with the exception of maybe the commissioner pistols are all with enough downsides to be just that: A sidearm. Even the Commissioner is in the end still just a powerful pistol with a small magazine. And as has been pointed out, even the one gun that might have been able to OHK actually can't. On top of that: How are they doing a OHK on you? You should be having an overshield and if they can kill you in one shot you've either lost health beforehand, did not pay attention to the actual amount of shots or aren't aware how the latency system works.

    You are also making gross mistakes in the role of a Heavy Assault. You think it has to be the difference between an MBT versus a Flash. Back in reality a Heavy Assault is likely to be under-gunned against combat-engineers that are equipped for the job.
    PS2's HA's aren't suited to the role of infantry-tank. In fact their LMG's+rocketlaunchers+overshield already make them the most jack-of-all-trades class that can beat almost anyone of equal skill in a 1v1. Making them OHK monsters that just spray&pray their bullets at your head to basically murder any non-HA in a room in 2 seconds flat is ridiculous and horrible for the game's design. If anything we should be dialing down HA's or better yet: Dial up the tools, abilities and goals of the other classes. Because as you keep shouting but somehow still ignoring: It's a game. The HA should be pushing into rooms and protecting himself, using it's deep magazines to keep shooting as long as he survives. However that does not mean he should be killing everything faster. In fact the HA would be better suited with the NC MAX shield to push into a room, spread out with his buddies before grabbing their LMG and start shooting. Would be nice if they could throw concussion grenades and perhaps push enemies out of the way while they did that. This gives them a more defined role rather than "can do just about any common action in the game either the best or second best of all infantry classes".

    So please, shower me with some more salt and ignorance if that makes you feel any better. But know this: You are ignorant and salty at the moment. If you want to stop doing that I would applaude it, but don't think for one moment that this is my problem when you are the one failing here.
    • Up x 1
  15. ObiVanuKenobi

    There are no pistols in this game that can kill a heavy assault with 1 shot.
    Especially not if you activate the shield.
    Idk what you're smoking.

    Also pistols are not class specific.
    Equip that imaginary pistol of yours on heavy assault, enjoy 1shot pistol + A SHIELD and kill everyone with ease. I wonder why you haven't done this...
    • Up x 2
  16. Somentine

    There is that one gimmicky pistol that could 'one' shot, but you could just use the commie + knife combo at the range it can do that in anyway.
  17. TR5L4Y3R


    ... except they don´t own every other class at all ...
    the primary good thing about the engineer is him being able to rearm himself, other than that he has a turret which makes him stationary as such an easy target to anyone (snipers friggin love that free kill) and he gets a faster rechargetime for his shield .. but he lacks the tankyness of the heavy assault, even the medic through selfhealing has more surviveability and with the assaultrifle has a more precise automatic primary. further engineers lack the mobility of a light assault who are rather the class who you want to use a CQC carbine with (realy suprised you are not QQing over that class) ... i don´t think i need to talk about infils .. especialy stalkers (like i am SERIOUSLY suprised you are not QQing about THAT class, 100 less shield or not)

    as for pistols .... if you OOOOHHH get owned so much by broken pistols then why don´t you go and get yourself one too .. not like the NS ones aren´t available to all factions .. even then every faction has an equivalent pistol to the other factions AND every nonmaxinfantryclass can use them ... and as i explained before THERE IS NO WAY you get oneshoted from a pistol .. at best you get 2 shoted to the head with a comisioner or blackhand, MAYBE the underboss and 2 bursted with 6 shots total by the pilot ..

    if you don´t get that there is no helping you ..
    • Up x 2
  18. SiegeTank

    Another clown who thinks it makes perfect sense if the two best players in Planetside went against each other 1 vs 1, the squishy with the pistol wins against the "heavy assault" every time since he only needs the 1 head shot. And he gets all sorts of other goodies the "heavy assault" is not allowed to use because he's supposed to be so tough to compensate.

    Probably the same clown who would defend the two best players going against the each other, one in flash, one in a heavy tank, and the flash wins every time because for some reason they gave flash a weapon that 1 shots a heavy tank.

    Gotta love the clowns in this game - they help make sure it stays broken.
  19. That_One_Kane_Guy

    I only see one clown in this thread.

    Once again; Commie does 450 Damage with a 2X Headshot Multiplier.
    2 * 450 = 900
    A Planetman has 1000 Hitpoints.
    900 < 1000
    So no, actually, you do not "only need the 1 headshot". You actually need a headshot and a bodyshot, in which time almost any* Heavy Assault weapon has already killed you.
    Even better, the Heavy's Shield gives an extra ~400 Hitpoints, meaning you must now either hit 2 headshots or 1 HS + 2 bodyshots. Again, any* given LMG has killed you already.


    *Equal skill is a ***** like that
    • Up x 4
  20. ObiVanuKenobi

    I feel like he's trolling but then again... I've seen some genuinely stupid people so it's not easy to tell.

    The only way a Flash can kill an MBT is if you attach c4 to the flash and ***** the tank. It's cheesy but preventable if you use explosive detection implant which every tanker should have and some awareness. Without c4 flash doesn't stand a chance.
    • Up x 1