Rendering Issues in Biolabs and Servers need more

Discussion in 'Bug Reports' started by OneShadowWarrior, Mar 13, 2020.

  1. OneShadowWarrior

    All of us saw it in the Biolab Dome fights, buildings were not rendering correctly and appearing and disappearing.

    It’s great that Connery Server got upgraded, but with the number of players returning, it looks like the tick rate is going to have to be improved more since Escalation was added as the effects of rendering with players are appearing and disappearing at prime times.
  2. Grandizer

    On Emerald, I noticed this a lot since last month and we don't have any upgrades. Scenery and structures in bases would go completely white and appear "removed" if you walked or turned at a specific spot, then pop in. Players just drawing in out of nowhere in front of you.
  3. jgolenbo Communications Manager

    Thanks guys. We're in the heat of things trying to hotfix the most high-priority new issues introduced by Escalation - particularly Outfit crafting and resource tracking - but once that period calms down we're going to be able to focus on some of these more long-term bugs and problems that we weren't able to address prior to the update. Especially issues like these that could be (are) exacerbated by higher pops in primetime.

    Also, should have an update on Emerald server upgrades scheduled for next week soon.
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