hi... will we ever have goal in planetside 2, other than the personal shallow directives "kill1100 with that, kill 1100 with that"... i came back to play something like 2.5 years ago when we had that hive constraction thing and i really liked it. it provided good effort to build and deffend your hive as a faction goal to win the game, with deep stratigic enforcement (yeah i didnt liked those toxic players who builded it in the end of the map in a cliff where you cant beat it). ever since it gone the game feels shallow, boring, with out any purpose other than shallow ones of killing. none gives a **** about anything than how much he kills. constraction is a joke. once a big fan, i bought many things in it with thousand of certs, it was my favorite part of the game, i dont build no more. its squeeshier than a sunderer, a player made base which took hours to desing and build gets destroyed by an infiltrator with a dart gun that call this toxic game dumber orbital strike, which needs to get the **** out of this game in my opinion. squeeshier than a ******* sundy. but that is for another post. this meta is ok when the warp gate is unstabilized because everyone is focusing that one lane, so you have this created purpose - this one lane to push and win. but unless you play at 5 am, you aint gonna have it much, and yet it is not a real game goal, play purpose. and spare me your cynical harmful comments.
give me a reason not be an infiltrator sniper on a hill the whole game other than "phalnax turrents aouto repair over time"