[Suggestion] 250 and/or 334 damage automatics for NC

Discussion in 'PlanetSide 2 Gameplay Discussion' started by UberNoob1337101, Dec 11, 2017.

  1. UberNoob1337101

    200 dmg weapons got kind of stale for me in the NC arsenal, so I thought about would the community like the idea of 250 or even 334 damage automatics in the game. Thoughts?
  2. Halkesh

    250 and 334 damage weapons already exist as a semi-automatic long range weapons (Warden, AF-6 Shadow). If you'd made this kind of weapon fully automatic, the RoF will be too low to be effective as a full-auto weapon.
    Low RoF weapon are bad at CQC and suffer the most from NW armor.
    IMO it's a bad idea : NC are already good at shooting at their feet, they don't need help for that.
  3. HAXTIME

    Not necessarily, look at Hammerhead from F.E.A.R. 2:

  4. AtckAtck

    Yeah, sure letz give nc full auto scout rifles, at best with 750+ rpm.... NO.
    Learn to use scout rifles properly, they are amazing guns.
  5. Campagne

    I don't really think I'd like that personally.

    Putting all your egg in one basket. And there's a very real chance that basket won't receive the eggs properly because it's ADADing like mad and breaks the egg detection. :p

    Could be good for a stealth weapon though.