[Suggestion] Spitfire Turret Change

Discussion in 'Engineer' started by Meserion, Apr 18, 2017.

  1. Meserion

    Replace the standard weapon on the Spitfire Turret with a rotating Barrel like those found on a Chaingun like the Hellion weapon on Valkyries. The main difference would be that the Spitfire would start firing immediately and over time through sustained fire, it's attack speed would increase (think the Vanu weapon the Aphelion VEX-4) to the point it has the approximate TTK of the AI Mana Turret if you just shoot at the body and never the head. As a side effect of this change, it would have lower base damage but if a target or targets remain in sight, then the gun will maintain its higher attack speed, meaning if two enemies are in range, it will fire at one and if that target dies, the Spitfire will maintain its current attack speed as it switches to the new target. The barrel's attack speed would decay over time when it is not in use.

    It would still act as a glorified spotting turret and could still be countered by playing "peek-a-boo" with it and using hit-and-run methods; its tracking would still be slow. But now it would have the ability to shine in a big fire fight as a powerful fire support platform that with a lot of enemies could wreck so many faces.
  2. TR5L4Y3R

    so basicaly you want a dps buff at the cost of a spinupmechanic? ...
  3. Meserion

    exactly, this would enable Spitfires to be powerful if they are used in a firefight with allies drawing fire, but still weak in 1v1 scenarios because it shouldn't outperform vs. real players.

    I said its TTK would be the same as an AI Mana Turret as the Mana Turret does much more damage if you aim for the head, and the Spitfire should not outperform a player on a Mana Turret aiming for the head.