just wonderins why the flashing light to alert enermy and why the rubbish explosive radius? on what planet would they invent a grenade that flashes to alert the victims? Also why is there no timer from when you pull the pin to throwing? Seems like some cheap **** compromise that pleasese no one.
Speaking as someone who's mastered the art of airbursting grenades to get kills in other games, I have to say no. Grenade spam is bad enough in this game as it is.
I dont give a sheet about game balance, why would I throw a ***** greanade that alerts the enemy to the fact that its there?
The red light is not on the grenade. The red light is an optic-intergrated HUD element alerting you to a nearby grenade. Mind. Blown.
Yeah, and you know what else? Why do bullets alert you to the shooters direction when they hit you? Why do vehicles broadcast a HUD marker when you spot them? Why do all the weapons allow people they killed to be revived? It all just seems unscientific.
Be me Be light assult Have grenade bandolier 1 Get to high point, Lots of enemies, Chuck said grenades 6 kill streak Swoop doown like a hawk Drop c4 MAX kill bonus x2 Thats how you use grenades