Theres going to be a lot of kneejerk to the max change i feel, but it does raise some questions. Is it wise to nerf the NC weapons at the same time...
The solution they found to that to an extent was to make Liberators louder so you can hear them on approach. They could do the same for ESFs too...
Man, for a thread i started about making air play, especially ESF vs ESF play, more accessible to new pilots, this thread got derailed hard......
Ive gotten into the habit of not taking the time to explain myself fully, sorry. 1 : On the first point, im mostly referring to air to air...
Sorry if you think im missing the point, certainly no need to get aggressive here though. Let me try and clarify the point i am trying to...
Kinda missing the point. A2A is the premium AA in that its the best way to actually kill an air target, you concede this yourself saying that...
1. How difficult A2A is the reason A2G is as uncontested as it is. Air deterrence has been the standard for G2A for ten years. Im not saying to...
Im going to create this post, because ultimately i believe the Devs, having likely put minimal hours into air play themselves, fundamentally...
As stated in the title, while this issue was fixed on many weapons, the air hammer still unequips when changing continents.
Somewhat heartened to see devs reading these forums again after many years of silence. Hopefully this might be the start of proper communication...
Then quit... Turrets arent that strong. It takes 2-3 turrets to match a players killing potential and you can kill one without losing your shield....
With the exception of a long range sniping style build... id take the gatekeeper, vulcan, saron or aphelion over the halberd any day of the week......
As mentioned above, you really cant tell if a player is new in the seconds between rounding a corner and actually dropping them. If ive killed a...
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