Thanks for the quick update. Useful to know :) -Stigma
You are right, and what you are touching upon here is exactly the reason why dynamic update monitors like Gsync are so superior in theory. My...
"can use" and "can fully utilize" are two vert different statements when it comes to multithreading. It's a very complex issue. There are...
I want to add a consideration in here though... 144hz is nice, and it is always better to have the option for it than 60hz. It doesn't even add that...
You need high FPS too for it to make a difference. 144hz is useless if you can only run a game at 60fps. That said - yes, for me at least 60 vs...
I see references to it when I google it, but I find that highly unlikely though. I wasn't able to find a thorough technical description but the...
I miss a "ping area" feature in planetside. Ever played "Evolve" ? In that game you can hit a button to "ping" anything you are looking directly at...
The servers are already dedicated. Actually I'm sure it's not just a dedicated server, but a cluster of them all dedicated to running different...
That's entirely normal. Happens to everyone else too - except if you run very high graphics settings with a slow GPU. -Stigma
The whole weaponlock system needs a big rewamp. For one, weapon-locking should look at your ratio of teamkills to enemy kills (and support XP). Not...
This is bug exploiting, and that is a bannable offense in principle. That said... relax. They don't have a zero-tolerance policy to anything...
Currently the hitbox is pretty much exactly the size of the head as-is. It's easy to verify. If anything the head hitbox in this game is quite...
On PC you can turn ducking off (or adjust is level) - but I can't recall exactly where that option is located. My point is - I'd look for something...
Achievements that are inextricably tied to paid mechanics are the root of the problem here. PS2 is pretty good about not being pay-2-win in general,...
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