Why is it always like this? You can usually get a rough estimate of how good/bad a player is by their opinions on game balance, and I was pretty...
'Only' 6% of their playtime; 6% of 246 days is 354 hours. Irrelevant, vague implications about faction/outfit. Someone who can walk around you...
Post FISU
Crazy how the broken mechanic gets nerfed and suddenly anyone that wants to keep the change because it at least moves in the direction of actual...
Med spam is a problem, on about the same level as Infils, just a different flavour. Three big problems: 1. Rez nade. 2. Safety 3. Quantity. 1....
Sure, cut it's damage into a quarter of what it can do now and remove sprinting, then you can give them those buffs. The haters can just keep...
You're talking about catering to new players, but implants don't 'cater' to anyone, no different than how most equipment/mechanics in this game...
The best implants are 90% common and usable as any class. The only issue with implants and new players is the inability to choose their starting...
No it wasn't, in fact, it was the opposite; they catered to newer players, dumbed down the skill ceiling and bumped the skill floor, while not only...
Increasing the survivabilty of an already strong mechanic is a buff, regardless of how ignorant players view it. Your claim for it being...
That's nice. If they ever rework MAXes, then revival could make a possible return... but until that time, bringing back a broken mechanic to MAXes,...
Maxes have seen buffs and nerfs, directly and indirectly, over the years. Older notable changes were in 2019. Arsenal buffed every non-explosive...
The fact that you could add Am I asking to bring back the MAX revives from PS1 to PS2? No. to your list, without it being out of place, should...
FPS game. It was garbage as an FPS. PS1 was unique, and had some cool mechanics, but PS1 is almost nothing like PS2, and you need to let it go. PS2...
It was rhetorical; Reddit has a whole bunch of trash players with even worse takes, but these forums make even Reddit look sane, and the irony of...
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