It's supposed to be an anti-zerging weapon. Unfortunately, it's become an anti-fun weapon. A real anti-zerg weapon would be something like that...
Scout Rifles are a weapon class that really deserves to be expanded on. If the Infiltrator class is intended for stealth ops, why not something with...
Probably 167 or maybe even a little higher, and maybe out to a slightly longer distance. If BF1 is any comparable example at all, this video...
Looking at the M1917 Trench Carbine in BF1, it's placed into the same category as SMGs, being mostly effective at close range. However, it has...
Ever since I started playing Planetside 2 (and uninstalled and reinstalled it several times over), I've been wanting to see some kind of...
This is just another one of my unlikely-to-be-seen ideas for a total overhaul of the class system. I've always found the class setup of Planetside 2...
What if the weapons traded max damage altogether for a flat damage model? This would fully emphasize their intended use at slightly longer ranges and...
And I stayed true to that fact by giving the TR a 1000rpm LMG of this type. I guess I shouldn't have compared the first gun to the TR's...
The main factors: - Lowest max damage of all LMGs within that particular faction, not far off from the minimum damage - Minimum damage equal...
NC-ASR A competitor to many of the TR's fast-firing LMGs, the NC's Automatic Support Rifle is a special hybrid between assault rifles and machine...
Brain-dump. NC-ASR The new Automatic Support Rifle gives the NC a competitive edge against many of the TR's blistering LMGs. Despite dealing low...
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