Yeah that's because a lot of this stuff is just fluff, like add x slots with y new options and then move on with no idea as to what or why. And...
A super report system only offered to the most dedicated of players near the dev team that they already have relations with and trust, they will be...
They have more clear function then the other 'just kill with different flavor' classes, with more effective anti-tank and the ability to surprise...
Double posting to be as CLEAR AS POSSIBLE. - Projectile of the D11 Detonator spawns 155ms > 80ms on the swing -- This does not change the total...
It's a better base that integrates with the game, sadly we have to wait for iteration and QoL and this game has a bad track record of that....
A lot of the NSO being weaker or slower then other maxes is by design and fine because having such strong inherent AoE is insane at these player...
Yeah it's really strong, but im asking for buffs where it isn't strong and the buffs im asking for still make it vastly inferior, i just want it to...
Maxes arent even that bad, i've been running engi and unless you are alone a small squad can smallarms them down with any C4 or rocket or AM rifle...
Same bug as the detonator very rarely needing a resupply at a sundy/terminal to get a new hummingbird that isn't locking on. But instead here it's...
IIRC it was removed for being infuriating and nowadays having an esf genuinely instakilling a colossus or bastion hardpoint seems very bad.
Usually severely entrench a position or push as a soak or distraction while killing, there is flexibility to do bot as optimal, citing mostly the...
Range nerfs justified pellet count maybe not, but overall it feels a bit more fair but sadly it's hard to find a green area with something so wild....
Sadly the average passer-by takes are consistent between both, lmao. The forums are honestly more niche i don't think very often they are more 'the...
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