Thank you so much!! I haven't been on the forums in a while because I only recently got back into the game after the ASP update, probably gonna...
Just gonna throw it out there, I feel like it could be a simple way for the devs to make a quick few bucks. I've spent over 3 grand on this game...
Truer words were never spoken.
The Swarm's main purpose is to help fellow tryhards (such as myself) get the Air Deterrence ribbons for their Heavy Assault directive. That's...
Am I the only one getting this? Last year I noticed lower frames during the Halloween event and I figured these needless particles on the damned...
You could also make the argument that the constructables themselves would be able to do the exact same thing, firing at render range, that's why...
I can see both of those ideas going either way as I said, I'm just submitting my ideas as a sort of rough-draft, if you understand me. I'd prefer...
I apologize for hurting your eyes, in my anticipation of writing this thread, that was an afterthought. However, In my example of using this...
While I would personally love the idea of a more traditional approach to artillery, I really REALLY don't see that every happening. Simply...
My main point with this thread isn't even implementing traditional artillery. It's more-so focused on the balance of the constructable system....
We've been given a pretty vague outlook on what this construction update will add, >insert a big "If" here< but I think we can pretty safely assume...
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