Yes I know that one infil could potentially muck up a player base with this. Notice I said disable which could be adjusted. For example after a...
Your rebuttal is Turret hacking is powerful enough? I disagree. Heavies light assaults medics and even the MAX can take out modules without burning...
My point is infil isn't effective in a vehicle environment because they obviously can't have AV explosives. My solution is to broaden hacking targets...
Simple 1) play engineer 2) pull vehicle 3) understand this isn't COD; Vehicles are a thing 4) Profit!
In all honesty my infails comments are a point made that this class doesn't break even with even ASP engineer. The class is kept weak since invisible...
Elusive well played. I'd like to see you long range snipe occasionally.
On live playing lmg emp grenades grenade bandolier wall medkit is hilarity. running assimilate battle hardened. Not really worried about...
k thx bi jk In all seriousness infails are kept useless, they never get any fun. No av because tank drivers are terrified of c4 flashes as is and...
What I expect of planetside 2: Fun no bugs good gunplay good vehicle vs vehicle a marketing system that doesn't make me mad. why market guns and...
Honestly would merge scout rifles with assault rifles. Yes I know ARs are strong but Infil and Medic are both longer range classes and should be...
Yes, in a way I'm trying to design a focal point for fighting, bases actually favor defenders. Which makes this ok. If implementation is done the...
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