Situation a) Enemy runs through the door, engages in a 1v1 firefight with your friendly and wins, retreats out the door to reload and let his...
It'd be nice to see. Seems like something Hig would have mentioned if it was coming in this update though. They have acknowledged the broken...
After 40 BRs of almost exclusively using the NS-11 (Up to level 30 I exclusively played CM when I was infantry, now I work in some defensive HA to...
Generally that occurs because the player has logged out. Very common during rage quit attrition pushes where gaining 5 feet up the hill is...
"Short period of invulnerability will be added to freshly spawned / revived players - breaks upon game actions such as entering a vehicle or using a...
Take 3 seconds to drag 1 person or revive 4 people from cover and hope one of them makes it out alive. Personally, I like XP. Don't take (or try to...
a) No single-fire toggle. b) Foregrip doesn't affect the upward-left recoil of the second shot. c) Useless without 6x scope (which makes you...
Both the default TR weapon and the NS-11A are fantastic. The NS11 lacks the RPM to be [initially] amazing at CQC, but soft-point ammo, a 2x reflex...
How effective is a heal-over-time when TTK is teetering around 1.5 - 2 seconds? With a rank 6 medtool you don't even need to stop running when you...
I mean, c'mon now Sony. Every class is screaming for a "we need this, we want that, we don't like this" - some medics are also doing this, but...
You just single handedly made Tech Plants, Biodomes and Amp Stations uncappable. Battles like that NEED a CONSTANT stream of meat running through the...
I ran with the fore-grip for a few weeks, then had some spare certs and got the laser instead.. The horizontal recoil is so minimal on this gun...
I'd love to see it have the vehicle component removed, and honestly with TTK being the way it is, a slow tick heal is quite worthless even if it was...
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