Nope. Nope. Nope. Nope. N. O. P. E.
Completely agreed ^ -AND- to achieve this, leave the fuel amount the same, and simply increase the velocity; differentiate them from the other...
LOH are very solid as well, they're newish and small, but they do much the same sort of thing as ECUS.
HVA on some weapons is far higher then a 5% boost, take the NS11C for example, which benefits to the tune of somewhere around 100m/s. 5% is just...
I'm in favor of the MANA AA turret, (Give it the firepower of a single Ranger, or something.) and the Engineer Triage; (This needs to be a really low...
A lot of the Auraxium weapons being bad is the point; there's no reason for them to be bad. Shininess is not a combat buff that makes up for them...
Earned my +1; I don't like all of them, but you are thinking which is more than most on here do. If I at some point roll a character on Miller, I'd...
Would support BOTH options being in the game. 10/10, would +1 again.
Not taking sides in the little spat, but can we please keep this productive? Most on this thread have thus far agreed that; -A lot of Directives...
Heavy Assault. Hopefully at some point the shield delay gets implemented, in addition to the updated EMP 'nade.
Some people like shotguns. This is a war game, in which you use what works to kill your enemies. C'est la vie.
Except it isn't just a skin, sustained. We don't get a weapon-class specific Auraxium camo, we get a different weapon, with different stats. It just...
And why should we settle for downgrades? This is nothing to lol about, if they're giving weapons as trophies they need to at least be decent.
With the changes mentioned in regards to the NC6A GODSAW, the situation already in place with the Betelgeuse, and the Carbine Auraxiums' brawling...
Honestly, aren't these things supposed to be rewards that are worth using over the other options, or that at least offer a different playstyle?...
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